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A demo by reader Alex Stone from St. Petersburg, Russia
“I used when recording discs Vol1 (orchestr sounds), Vol2 (orchestr sounds), Vol8 (Vintage), and other disks from the library EIII, as well as discs for EIII (drums), the firm NorthStar. Once programmed EIII, separate each track recorded on a portable studio with a hard drive. And then, with the imposition of various internal and external effects on the tracks recorded on CD-ROM. The composition is called “Alex Stone – Lux Aeterna (Clint Mansell cover)”
Korg Sample Library for the DSS-1 Sampling Synthesizer
This is the original Korg sound library for their DSS-1 Sampling Synthesizer.
It is interesting to note how many of these original samples ended up in the ROM of very famous Korg synthesizers – especially the classic M1. I think many of these samples still hold up very well – after many years.
I recorded a few examples from each diskette. Each diskette has the capabilities of storing up to 128 sounds (four banks (A, B, C, D each containing 32 sounds) The great thing is that all the new samples can be edited and modified via the internal VCF and VCA parameters – so the final result is often of very warm, analog character. Many of these sounds are staples of the mid-late 1980s.
Every floppy also contained a few synth sounds from the DWGS-based synths like the DW-8000 (“DWGS synthesizer presets included in each system”).
Korg DSS-1 Sound Library audio demos
Note: I used a Roland SRV-3030D for light reverb only, on all audio demos. The delay/echo fx comes from the DSS-1 itself.
KSDU-001 Piano
KSDU-002 Brass
KSDU-003 Strings & Choir
KSDU-004 Guitar & Bass
KSDU-005 Japanese Inst
KSDU-006 Indian Inst
KSDU-007 Bass Groups
KSDU-008 Pianos II
KSDU-009 Electric Guitars 1 & 2
KSDU-010 Acoustic Guitar
KSDU-011 Group & Orchestra Hits
KSDU-012 Brass Hits
KSDU-013 Combined Groups
KSDU-014 Sound Effects
KSDU-015 Drums
KSDU-016 Latin Percussion
KSDU-017 Percussion
KSDU-018 Strings
KSDU-019 Voices
KSDU-020 Brass
KSDU-021 Guitars
KSDU-022 Pianos
KSDU-023 Flutes & Harp
KSDU-024 Woodwinds
KSDU-025 Strings
KSDU-026 Harpsichord & Organ
KSDU-027 Brass
KSDU-028 Brass & Sax
KSDU-029 Percussion
KSDU-030 Electric Guitars
KSDU-031 Percussion II
KSDU-032 Orchestral Perc
KSDU-033 Combination Snds
KSDU-034 Woodwinds
KSDU-035 Vibes, Glock, Piano, Clav
KSDU-036 Strings II
KSDU-037 Mixed Percussion
KSDU-038 Voices
KSDU-039 Woodwind & Strng
KSDU-040 Strings
KSDU-041 Wind Instruments
KSDU-042 Brass
KSDU-043 Reeds 1
KSDU-044 Reeds 2
KSDU-045 Guitars (Acoust)
KSDU-046 Guitars (Rock)
KSDU-047 Bass
KSDU-048 Electric Piano 1
KSDU-049 Electric Piano 2
KSDU-050 MIDI Combos
KSDU-051 Japanese Inst 2
KSDU-052 Orchestra & Video Games
KSDU-053 Drums & Effects
KSDU-054 Ethnic Perc
KSDU-055 Voices II
KSDU-056 Performance 1
KSDU-057 Multiple Inst
KSDU-058 Industries
KSDU-059 Synth Bass & Drums
KSDU-060 Metal-Metalism
KSDU-061 Sound Tapestry 1
KSDU-062 Sound Tapestry 2
KSDU-063 Drums III
KSDU-064 Drums IV
KSDU-065 “D”-Synth Sounds
KSDU-066 Performance 2
KSDU-067 Rhythm Section & Guitars
KSDU-068 Drum Kits
KSDU-069 Lore, Comb, FX
KSDU-070 Ambient Drums, Timpani
Each of these floppies also contained “WGS synthesizer presets included in each system”. These are a few audio demos of some of these presets:
I LOVE THE D-50. After my Casio CZ-1000, it’s the first “professional” synth I ever bought, and it still ranks as my favorite synthesizer ever.
It’s the work of genius: at the time (1987), ROM was still expensive, and samplers were a lot more expensive than synthesizers (at least those samplers in the ‘high’ leagues, such as Emulator, Fairlight, Synclavier). The solution from Roland was to incorporate in ROM small snippets, very short “attacks” of real and classic instrument waveforms, place theme at the beginning of a sound, and finish off with standard, oscillator-based analog/digital synthesis. Since the first portion of a sound is the one that strikes us with a first impression of realism, L.A. (Linear Arithmetic) synthesis was very successful because allowed incredibly realistic results with very little ROM. The Korg M1 followed the year later with an improved ROM set, and was even more successful than the D-50 ever was. Short loops very also incorporated in the D-50’s 100-block ROM. Famous “snippets”, or transients as they are called include PCM 33 – Steam – useful to build wind instrument patches; PCM39 – Lips1 – used in many great trumpet and trombone patches; PCM 47 – Pizz – from which the great “Pizzagogo” patch is built upon; PCM 68 – Spect1 – classic example of LA synthesis, many patches use the Spectrum waveforms; PCM 95 – Loop19 – you’ll recognize this as being used in the famous “DigitalNativeDance” patch; PCM 98 – Loop22 – a complete, cool loop; and finally, the two “regular”, old style analog waveforms on board, used to “finish off” the patches (and sometimes, depending on the structure used, they are by themselves), WaveSAW – typical saw-tooth waveform, and WaveSQU , typical square waveform.
The D-50 is – in my opinion – together with the Yamaha DX7 and Korg M1, one of the three classic mid-range digital synthesizers of the ’80s. I fell in love with this synth the moment I heard the factory patch “Staccato Heaven” at the store, and had to have it. The sonic characteristics of this wonderful-sounding synthesizer are very particular: digital, with short loops that remind of early samplers, and analog-warm at the same time. A marriage made in synth-heaven.
The first patch one hears when powering up the synth is the very famous “Fantasia”, an amalgam of digital bells and warm synths, with a slightly detuned flavor. This patch is a perfect example of the sonic character of the D-50. Other famous patches include “DigitalNativeDance”, “Soundtrack”, “Pizzagogo”, and “Glass Voices”.
Also there were four factory sound expansion cards, that observed the following guidelines: Sustain Group, Decay Group, Sustain Group II, Decay & S.E. Group II (i.e., mallets, drums, reeds etc.)Â Go to the four Factory Sound Expansion Cards pages
New Age great Enya’s use of the “Pizzagogo” patch is an example of how well-suited to ambient/new-age (but not only, of course!) this synth is.
The D-50 was also the first synth to incorporate an on-board reverb/multi-fx unit, a fact that contributed to its legendary sound. Previous manufacturers (i.e., ARP with spring reverb on the 2600; Korg with Chorus/Ensemble/Phaser on the PolySix, Flanger on the Trident, DDL delay on DW-8000; Yamaha with _____ ) had started implementing effects to some extent, but Roland went full out – and Korg actually outdid them the year after with the best-selling M1.
The character of the D-50 sounds is one of richness, analog mixed with crystalline digital perfection, warmth, and an overall aural beauty that’s hard to follow. Recently, Roland’s own V-Synth reminded of the D-50 thanks to (in a few cases) the low-grade samples, the sonic character, and the amazing editing possibilities it offers -and now even includes a virtual D-50 in a card that you can boot off, to transform the V-Synth in a complete D-50.
Initializing the D-50: turn on while pressing “DATA TRANSFER” and “0” at the same time. This will clear the internal cache and solve MIDI problems.
LOADING SYSEX BULK DUMPS FROM CAKEWALK SONAR: The Roland D-50 is an older generation machine, so I found that when I’m sending sysex data from modern sequencers such as the one I use, Cakewalk Sonar, I get the “MIDI transmission error” message, because the synth cannot handle the speed at which the sequencer is sending the sysex data. The solution, found on Sonar’s sysex Help section, is to tweak the “TTSEQ.ini” file in the Sonar folder – basically setting the “SysxSendPacketSize” to 64 as shown in the screen print below. This makes the flow slow enough that the D-50 will be able to handle it.
ALSO IMPORTANT: When setting up the D-50 to receive the sysex data: MAKE SURE YOU HOLD DOWN THE “DATA TRANSFER” button when you press “(B.LOAD)”. Then you can release the two buttons and finally press “ENTER”. If you don’t keep the “DATA TRANSFER” button pressed at the same time, the bulk load won’t work. Finally, sometimes the D-50 will freeze after completing the data transfer. Not to worry. Just turn it off and on again, and it will go back to normal, with the new patches you just loaded in memory ready to play.
ALSO NOTE: SOME MIDI INTERFACES DON’T SEEM TO WORK WITH THE D-50 – This had me scratching my head! I was trying to load patches from Sonar to the D-50 via an M-Audio “MIDISport Uno” interface: I have used this handy little interface extensively with my laptop and never had any problem. BUT, with the D-50, THE “UNO” DOES NOT WORK, no matter what settings on the ttseq.ini file. After an hour of trying and getting MIDI errors, I switched to my older M-Audio USB MIDISport 1×1, and that WORKS FINE. In the past, I used an Opcode MIDI Translator that also worked fine. And I will try with the MIDI on the M-Audio FireWire 1814 and will report about that one.
Patch analysis: recreating the “Soundtrack” sound
It’s not an easy task… as usual with a lot of D-50 patches, it uses 4 partials, so it can be complex to recreate perfectly, but I’ll write down the most important parameters and most of all – provide audio examples (single note at useful range for this patch – C3, C4, C5, C6) – so you can try to emulate it on another synth.
Keep in mind that this is just an approximation, because there are several other parameters that would take forever to analyze… for instance, the envelopes of Lower and Upper Partial 1 changes dramatically by velocity release… Pitch envelope and pitch modulation… slightly different tunings per tone… there are different LFO rates… there are EQ and Chorus settings… there is slight filter aftertouch etc. etc… AND there is the on-board reverb processor, which modern processors or plug-ins are way too hi-fi to reproduce… I’d suggest getting a $50 older unit such as the [url=http://www.synthmania.com/rex50.htm]Yamaha REX50[/url] – You’ll have to ‘eyeball’ these parameters by ear as best as you can – and you really are going to need to see the patch on an editor to see what’s really going on. Anyway, here it is – To help a bit more, I recorded dry and reverbed versions.